Back in the déjà vu:WLD: Even more minotaurs slain.
NWFS: Lost 35 to 50+.
If Superman and a Wizard had a fight...It's less a case of actually meeting the criteria for one class and more a case of certainly not meeting the criteria for any of the others.
Wizard 29% Combativeness, 10% Sneakiness, 70% Intellect, 16% Spirituality |
Brilliant! You are a Wizard! Wizards are spells-casters who study powerful arcane magic. While Wizards tend to be pretty fragile, some of those spells can pack quite a punch. Unlike Clerics, Wizards aren’t as good at fixing people as they are at breaking them, so watch where you toss that fireball… Your most distinctive trait is your intelligence. You're probably well learned and logical, if perhaps a bit fragile. |
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My test tracked 4 variables How you compared to other people your age and gender: | You scored higher than 7% on Combativeness | | You scored higher than 1% on Sneakiness | | You scored higher than 44% on Intellect | | You scored higher than 8% on Spirituality |
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Back in the RW:WLD: More minotaurs slain.
NWFS: Lost 32 to 50+.
World's Safest Dungeon.Last night it was Oscar's turn to lead the way as a détente was brokered between the eternally optimistic inevitables and an alignment challenged barghest pack. (Why do neutral things happen to evil monsters?) Nobody died; nothing died. The only damage sustained by out intrepid adventurers was a single point each from poking around in a negative energy field. A brief burst of violence was truncated by a swift surrender from a couple of guards (who were lucky Urza and Gruk rolled poor initiatives). Eagon politely dismissed his skeletal minions and Gruk exercised his roguish side with some opportunistic looting while the peace talks were on. Finally, the party were guided through significant portions of the map, found the final missing artifact (it had fallen down the back of the pedestal), levelled and decided it was time to move onto the shadow infested region next.