Played a game, which was nice. On Thursday evening last week, after a day of retail exercise with the charming Emma-Jean, I went to the 
rpgMeetup’s inaugural DMies award night. Twenty-odd people turned up in semiformal wear and were pleasant company, which was nice. Things which happened to me include: Alex and I beat all comers at the pool table; I won a Best DM Exploit award for naked party in the brig of a pirate ship in a coliseum and a Best Setting award for the Othermoon Institute; and I had a lovely chat to Princess Shy which was all too brief. Everybody thought it was totally brilliant and should happen again in one form or another. Afterwards some people unsuccessfully attempted to go for coffee, but we were too late.
Friday I started out browsing around the stalls at 
Cancon before heading over to the nerdfarm to listen to the 
JJJ Hottest 100. Emma and Gavin also visited and games were played such as 
Thurn and Taxis and 
Ticket to Ride. I went to Cancon, again, during the weekend and bought many dice: 
some polyhedral dice and 
some ten-sided dice (for 
Ars Magica). Dave bought some 
Ebberon books at the 
Mil Sims auction, he wants to use the setting with another system, and caught some 
Mage Knight undead miniatures which we will use for Eagon’s undead minions in 
World’s Largest Dungeon. Simon caught AEG’s 
Guilds sourcebook which may never be used for anything. Many other people I knew were there, they waved hello and then vanished into the crowd.
Also on the weekend “Team Bubblehearth” was brought into the 
World of Warcraft. Dave, Jimbo, Linda, Simon and I have created a group of 
blood elf characters for the new 
Burning Crusade expansion. We have been exploring the new game areas, together and separately depending on who is online when. On Sunday night, after a great time killing bad things, we sat around in an inn exchanging witty banter and performance enhancing drugs, which was great fun.
On Monday evening I joined John, Peta and Shy for Peter’s play-by-phone 
Ars Magica game. Peter is in Sydney and runs the game using 
Skype and 
PmWiki. Everyone was simply lovely and it felt good. The session was about John’s companion (
Bertrand, the grog captain) leading a small army to recapture a castle for a dispossessed covenant, so the rest of us created grogs (Anseau, Henri and Phillipe) and marched off to battle. Discovering our foe had learned of our intention to besiege them Bertrand sent a pair of spies (
Màili, the Welsh archer, and 
Olivier, the weird urchin) to infiltrate the castle posing as peasants fleeing our approaching army. Using inside information provided by the captain from the dispossessed covenant they opened a secret passage which allowed our strike force to enter and open the gates for the rest of the troops. We won! With the storyteller present only as a flashing blue speaker box there was not a lot of scope for sundry chat, except when the connexion dropped out which it managed to do at dramatic moments with uncanny frequency. It was different to have everybody attending to the story for the whole session and I think it will encourage a “story focussed” style of play, which is nice.
Last night Dave, Jimbo and Simon ploughed on with the 
World's Longest Corridor, discovering new lows in AEG's mapping and descriptions including a "square" room which was twice as long as it was wide. The climax of the evening was a 
drider wielding a variety of magical weapons, disguised as a 
demon in a magic circle, suspended over a lake of lava. In the text read out to the players the book described the drider instead of the demon he was disguised as, and it suggested he would fight for five rounds and then tell the adventurers they were judged worthy to join the driders (as if!). In the end he lasted 6.2 seconds and Gruk has a new keen flaming greatsword. Earlier the party had found a well-equipped forge so there will be a brief period of armoursmithing next while Eagon outfits his raised 
chimera skeleton in fire resistant studded leather. I expect characters without forge-based craft skills will do some reconnoitering, and if any 
drow get in the way it will be their own fault.
The bear is a comedian.Muppet Labs has a new piece of the set for the upcoming season. The new flat looks okay but it was poorly constructed; it works well enough as long as Beaker remembers to duck. After this season it can be reconstructed in a better way. On the other hand, as Gonzo suggested, we could get Scooter to ask his uncle who owns the theatre for more money and hire “emergency chickens” to do it immediately. Kermit said it’s not broken so don’t fix it, which Fozzie took as a challenge. He says it may not be broken but it can be fixed in time for rehearsals, which started yesterday. Of course, there will be no money for chickens. Beauregard, who built the thing, is quite busy fixing sets he built last season. It will be me who has to fix it.